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06-3
- 本书的大部分主题均结合一个具体的游戏开发系统Fly3D(包含在光盘中)加以讲述,这有助于读者直接编写源代码来实现制作动画的梦想。通过编写或修改插件,读者可以对书中的实例进行试验,甚至可以开发出属于自己的游戏。 -most of the book's themes of the specific combination of a game development system Fly3D (included in the CD-ROM) to be about, which helps
gameexamplesfly3Dengineinthebook3Dgame
- 是3D游戏一书中所讲的游戏引擎fly3D 包括fly3D引擎的源码及应用此引擎开发出来的游戏实例 有fly3D引擎的教程,易于step by step跟学-3D games is a book talking about the game engine fly3D fly3D including engine and the application of this source Engine out of the game fly3D engines are examples of th
Fly3D
- 《Realtime Rendering》的随书源代码,包含完整的3D引擎的源代码,及使用文档
AWLI
- 本书的大部分主题均结合一个具体的游戏开发系统Fly3D包含在光盘中加以讲述-Most of the theme of the book is combined with a specific game development system Fly3D included in the disc to tell them